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Andy Weir

After a decade of designing digital experiences, I've finally come clean about my secret design sin: I've always hated wireframes. 🧵

Andy Weir

Remember those early days when skipping wireframes was considered digital design blasphemy, and going straight to high-fidelity mockups meant you were just another "pretty pixels" designer?

Andy Weir

Fast forward to today, and the tools have evolved to make our traditional wireframing process feel like using a horse and buggy in the age of electric cars.

Andy Weir

The truth is, those gray boxes and lorem ipsum placeholders often created more confusion than clarity, leading to endless rounds of "but ignore the visuals" conversations with stakeholders.

Andy Weir

What really matters is starting meaningful conversations earlier, whether that's through quick sketches, rough layouts with actual components, or good old-fashioned whiteboarding sessions.

Andy Weir

So here's to all the designers who've felt guilty about skipping the wireframe phase—you weren't wrong; you were just early to the party. Who else has been secretly harboring anti-wireframe sentiments? Let's hear your stories!