Does anyone have practical advice for a developer looking to improve their skills in Figma and design? I think my hesitation can be summarized as "Afraid of making initial stuff look bad", with an accompanying image:
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Something looking terrible is just part of the process.. Embrace it! Being able to understand *why* something looks bad is half the battle
Yeah the "why" has always been a struggle for me - I did recently start reading "Refactoring UI", which targets developers and helps them figure out this question. Thanks for this :)