I found this while looking through the archives. A UI pattern to zoom and pan with one hand. 🤚 From 2012.
Would this be possible to prototype in Play, @fsanchez ? I need to get round to trying it out again.
Haha so….i saw this video this morning and actually prototyped it with Play. You will be able once we release Gyro next week. I might add it to our learn section.
Nice! Also I wonder about having a tap and hold on the screen as an option, as well as the ‘squeeze’ / press of physical buttons.
Absolutely! That is of course much more practical than adding a physical button. The original context was an attempt to also evolve hardware interactions.
Hmmmm you can do this already using the Long Press trigger (if I’m understanding correctly. You can have multiple triggers and set the threshold of the “hold” to any amount of time.
Oh I just meant for replicating and building upon this particular demo in the video. But good to know Play supports all kinds of inputs!