I wrote this thing for a zine that never happened, then sat on it for two years, and anyway: Who wants to spend their Saturday morning reading about AR/VR HCI design?

Just for you: andrewschmidt.net/posts/the-conv…
So poetic and insightful. Maybe it is tangential but I worked on some basics for pre-iPhone smart phones. One of the most important leaps was the understanding of touch targets.